Week 50 is over. As promised last week, week 50 was dedicated to redefining the chat system and, well, rewriting it entirely. Much was achieved, much is still required. Channels![…..]
Week 49 is over. After the hectic sweeping rewrites of three weeks prior, this week was slow and deliberate, introducing few important changes. Another C&C-like process A short reminder, C&C[…..]
Week 48 is over. Last week has wrapped up the FMS map redesign, and I can now finally take a breather and look to new developments. – So, self, What’s[…..]
Weak shall fall before the strong.
There is only one Dominance.
There is only one Throne.
And I shall have them both!
Dominance: The Throne of Elders is the first Croatian MMO, developed (with major gaps) 1999-today.
In Dominance, players control Elders – powerful and immortal wizards, and vie for omnipresence; power, magical ability, territory and worship. Drafting large armies, morphing soldiers into monsters, influencing populations, crafting unique artifacts and casting collaborative spells that decimate landscapes are all common activities for Elders.
In the world of Dominance, empires rise and fall, Elders are glorified and ruined, artifacts are forged and destroyed but one constant remains – the struggle for omnipresence. The source of mana that fuels everything Elders do, omnipresence is the cornerstone of the world which itself is a ruin forged by collapse of four planes of existence.
Dominance: The Throne of Elders is currently in gamma state (odd state both after and before a beta), with Gamma 2 running right now, and Gamma 3 being scheduled for November.
Entity.Zephyr is an indie Croatian game developer (among some other things), determined to restore the glorious days of Dominance Past, heavily rose-tinted through lens of nostalgia, but also reinforced by decades of active
While all work is done voluntary, the truth is that boredom can be a powerful motivator.