Week 54 is over. Last week the Unit Designer got finished, tons of supporting forms were tweaked, fixed and corrected to work with the new units, and I’ve started tackling[…..]
Week 53 is over. This was a short week as I had a lot of work on my plate. However the Unit Designer is beginning to appear and I can[…..]
Week 52 is over. This was a brainstorming week, where exact goals for the unit revamp were laid out, missing abilities and combat behavior was defined, and most of the[…..]
Weak shall fall before the strong.
There is only one Dominance.
There is only one Throne.
And I shall have them both!
Dominance: The Throne of Elders is the first Croatian MMO, developed (with major gaps) 1999-today.
In Dominance, players control Elders – powerful and immortal wizards, and vie for omnipresence; power, magical ability, territory and worship. Drafting large armies, morphing soldiers into monsters, influencing populations, crafting unique artifacts and casting collaborative spells that decimate landscapes are all common activities for Elders.
In the world of Dominance, empires rise and fall, Elders are glorified and ruined, artifacts are forged and destroyed but one constant remains – the struggle for omnipresence. The source of mana that fuels everything Elders do, omnipresence is the cornerstone of the world which itself is a ruin forged by collapse of four planes of existence.
Dominance: The Throne of Elders is currently in gamma state (odd state both after and before a beta), with Gamma 2 recently finished, and Gamma 3 being scheduled for winter 2017/2018.
Entity.Zephyr is an indie Croatian game developer (among some other things), determined to restore the glorious days of Dominance Past, heavily rose-tinted through lens of nostalgia, but also reinforced by decades of active
While all work is done voluntary, the truth is that boredom can be a powerful motivator.