Category: Monolith Mondays


Biomes revisited

Week 36 is over. This was a short week with but a few items fixed. While we’re waiting for the remainder of new sett images to arrive the development is[…..]

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Galleys and Triremes

Week 35 is over. We had some interesting water-related developments and more UI spit-and-polish. Triremes and Galleys Avatars and caravans can now wade into water. It takes a full tick[…..]

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Territories!

Week 34 is over. Last week started with finalization of minor fixes and issues and then went somewhere else entirely. Territories and map controls A territory is a piece of[…..]

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Sifting even harder

Week 32 is over. In the the vein of last week‘s handling of smaller issues, I’ve continued to update everything else that was still on the table. Not finished yet,[…..]

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Sifting through issues

Week 31 is over. This week was, as announced, dedicated to some “minor” issues, which actually comprise the rest of work remaining before the new round. Let’s start from beginning.[…..]

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