Anything but Private

Week 49 is over. After the hectic sweeping rewrites of three weeks prior, this week was slow and deliberate, introducing few important changes. Another C&C-like process A short reminder, C&C[…..]

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FMS complete, for now.

Week 48 is over. Last week has wrapped up the FMS map redesign, and I can now finally take a breather and look to new developments. – So, self, What’s[…..]

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PIXIfying the map

Week 47 is over. In direct continuation of last week‘s efforts in getting the map operational, I’ve dumped some of the ideas, brough along some new ones, and overall made[…..]

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Drawing a new map.

Week 46 is over. It saw the cleanup of all game assets (database, server space), creation of the first new EmpireMap histogram since Beta 6, and beginning of work on[…..]

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Dominance Empires – Gamma II

Here is the Gamma II Empires animation. It shows how the empires formed and fought over patches of dirt, and how their territory grew. Enjoy!  

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Demo over and the First Military Survey

Week 45 is over. Last week I enjoyed my forced summer vacation which should last a handful of more days. We ran the Gamma II demo for most of the[…..]

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Gamma II over, looking to the future

Week 44 is over, and along with it the Gamma II. Hall of Fame for Gamma II has been published, you can browse the many interesting statistics there. Of course,[…..]

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SRP deployed, things looking up!

Week 43 is over. We have successfully deployed the Dominance server V3V2, a.k.a. SRP – which as described in the last week’s development update is a brand new Dom server[…..]

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Skeleton Replacement Programme

Hi all, and welcome to another of those rare developer updates where I talk shop. But first, for those that are not versed in coding, a simple introduction to what[…..]

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Post-gathering, round goes on

Week 42 is over. This week saw the income of new bugs slow down to a trickle and their vehemence much reduced, and the beginning of work on the SRP.[…..]

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