Refining the stack

Last week was dedicated to getting a (trivial) client up and running. Goal was to establish a proof-of-concept that clients can connect (via their browsers) and exchange messages on the[…..]

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CREATE TABLE elders

Work has started on crafting the dominance database. If you followed the updates so far then you already know the database was responsible for virtually everything that happened on tick,[…..]

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Dominance can chat

What is Dominance, stripped to its core? The essence of the game was always player interaction, which translates to its chat. This is why… – Entity.self(), will you stop with[…..]

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import dominance

Yesterday I had a chat with entity.(3) to the effect of: – “I want to write in C because I desire a small core that’s preferably compilable in something like[…..]

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Lions and Tigers and Bears! Oh My!

Last few days have been more than interesting. Entity.(2) complained and whined about being unable to use eyes while registering on the forum, which is naturally absurd and such behavior[…..]

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Stacking Up

– “You are insane, entity.self, why would you want to use C? Look out there, there are much safer languages, far easier to write in, your project speed would increase[…..]

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V3

In 2002 the v1 ended at Beta 5. No further development was expected. In 2007 a small group took over and attempted to keep the game alive. Over betas 5[…..]

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Dominance

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